WARNING: um yeah.. this requires some serious computation, so if your computer isn't great it may take a while, or even crash.
As i was writing a spiral making program, i came across this interesting fractal-like behavior. i decided to turn it into a flower-like formation by rotating and re-drawing it a few times.
it was originally written in processing a cool free java-based language, and is MUCH faster in that form. sadly DA dosn't host java applets. .
yeah, I used as3. i tried drawing the first one to a bitmap using bitmapData.draw(clipGoesHere), but the result turned out really choppy, and didn't include alpha values If you have a better way i would love for you to show me As for redrawing, i had a problem with my "cherry trees" program, where the AS garbage collector didnt seem to be doing its job and every tree i added slowed things down even after deleting all references to the old ones. I just figured this would do the same but worse because there is more information But any help would be great (your work is awesome!).
Hmm. Well i suppose you could play with drawing parameters and Alpha should work. Made mistake somewhere may be like not making Alpha enabled for bitmap.
Considering garbage collector... Well it usually works for me. May be forgot to remove something like ENTER_FRAME event or something like that...
chur. yeah, ill probably do that with the java version, but sadly flash is too inefficient and slow (50000 calculations for each branch really shows out the difference between AS and java ). I do quite like the idea of single serve art though, ie. you get what it spits out, then its forgotten. Sorta fits todays consumer attitude. ill update the link with any better versions.
Is it as2 or as3?
You should draw them to bitmap so that it won't lag after you drawn it.
Then you should add redraw button.
If you don't know how or anything then just ask. I want to see those things being better
i tried drawing the first one to a bitmap using bitmapData.draw(clipGoesHere), but the result turned out really choppy, and didn't include alpha values
If you have a better way i would love for you to show me
As for redrawing, i had a problem with my "cherry trees" program, where the AS garbage collector didnt seem to be doing its job
But any help would be great (your work is awesome!).
Considering garbage collector... Well it usually works for me. May be forgot to remove something like ENTER_FRAME event or something like that...
I do quite like the idea of single serve art though, ie. you get what it spits out, then its forgotten. Sorta fits todays consumer attitude.
ill update the link with any better versions.